- Computer games as an industry is relatively new compared to other media
- Games can be played on multiple consoles : xbox, playstation, nintendo etc
- these enable the user to engage in multiplayer interactivity
- games used to just seen as a teenage thing but its now depicted for everyone
- playing computer games is now taken more seriously and getting the attention of more media
Industry
- video games regulation is a sensitive issue and there are regular reports regarding the content of video games
- the wider media tend to blame violent behaviour or lack of sociability of young people on video games
- until 2012 classification of video games was done by both PEGI and the BBFC but now its the VSC
The audience appeal of video games
- Video games are a different form of media and offer a different experience
- Play against friends
- play online
- interactive experience
- video games are typically role playing games
Key terms
- MMORPG- Massively multiplayer online role playing games
- Persistent worlds- a feature of MMORPG games, meaning that the game world continues even when the gamer is not a part of it. In this way the virtual world replica
- CRPG- computer role playing games
- Augmented reality- computer generated content overlaid on a real world environment commonly used in video games. Augmented reality hardware comes in many forms, including devices such as hand held devices and devices you wear, such as headsets
- Avatar the player's representation of themselves within the game
Gaming genres